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European Server Migration

All European player data has been migrated to the American server.

🌍

European Server Migration Completed

We are pleased to announce that the migration from the European server to the American server has been completed successfully.

📊 Migration Results

  • 100% of accounts migrated without data loss.
  • 0 reports of lost items.
  • 40% reduction in average latency.
  • 60% increase in active population.
  • European users receive 90 EOCoins for the inconvenience.

🎯 Benefits for Players

Unified Community

Now all players share the same world:

  • More activity in the market.
  • More options for forming groups.
  • Events with more participants.

More Dynamic Economy

Unification has revitalized the market:

  • More stable prices.
  • Greater liquidity in all categories.
  • New trading opportunities.

🔄 Next Steps

We are going to give more details about the unification of the American and European servers, reasons and future plan.

Reasons:

  • At the stage the game is currently in, it doesn’t make sense to keep more than one server active, as it doesn’t have enough content.
  • Most players are from Europe or South America, both locations being similar regarding ping to the server. The reality is that after several weeks testing the American server from Europe, you can play the game very smoothly, and in most cases you play at even lower ping than from several points in Latin America, which ensures equality when facing other players.
  • What the game needs right now is for the little content it has to be exploited to the maximum. For example, the conquest of castles and the clans fighting for leadership is being governed on both servers by a single clan in each of them. This is very harmful for competitiveness, and leaves the rest of the clans with a scarce player base to be able to dispute first place. With the server merge, not only will these two clans fight for leadership, but new clans will have more players willing to join to form a third and even fourth force that can compete.

Future plan:

In our plans we contemplate actions such as advertising on social networks, advertising that, after paying its amount, will guarantee the entry of new users to the game. This type of strategy doesn’t make sense if we are not able to retain those players due to lack of endgame content.

The idea is to advance strongly in content development and then invest in servers.

It should be noted that with the opening of Europe, when the time comes, a Fresh server can be started or character transfer can be allowed, something that the community can vote on.

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