Update 3.0.0 - Stalker
3.0.0 brings the Stalker, new spell skins, 32 new quests and daily contracts for level 60. Graphical adjustments have been made and ambient music has been added; that music will reach the platforms in the upcoming patches.
🐾 Stalker
On the character creation screen the class is Stalker. At range it bites with eclipse light, and to hunt it becomes a panther.
Feline Form
The burst, and the panther on the other side.
The panther
Still, stalking and striking.
- Health: 680 at level 60. Mana: 26 per level, up to 1,587.
- Equipment: jackets, staffs, hats and shields. Jackets with the Assassin, staffs with the Mage and the Priest, shields with the weapon classes.
- Professions: Tailoring and Skinning.
Feline Form
In human form the button is the panther.
As a panther it becomes the hood, with a small panther counting down the time left.
- It costs 8% of your mana. Coming back costs nothing, and the next spell can follow at once.
- It lasts 12 seconds. Cast it again to leave sooner.
- The cooldown is 7 seconds, and it starts when you are human again.
- On screen it replaces body, head, weapon and shield. The gear still counts. On death, and on login, you are human again.
Physical attack, Invisibility (level 12, 60 seconds, 17% mana) and Entangle stay in both forms. Heals, resurrection and remove are human only. Pounce, claws and regeneration are panther only.
The jaws
From a fang to the eclipse. 34% of your mana against players. Dusk Maw keeps its name on the second rank.
Lunar Fang
Level 0. 27 damage.
Lunar Bite
Level 12. 67 damage.
Dusk Maw
Level 25 and 35. 111 and 145.
Eclipse Maw
Level 50. 215 damage.
Against monsters the mana is a flat cost, from 25 to 250.
Entangle and Remove
Entangle
Level 0, in both forms. 20% of your mana. Holds a target for 4 seconds.
Remove
Level 15, human only. 17.5% of your mana. Clears a stun.
Healing
Human form only.
- Minor Heal (level 0) — 190. 40% of your mana.
- Minor Heal II (level 30) — 310. Same cost.
- Heal (level 45) — 430. 42% of your mana.
- Resurrection (level 15) — 30% of your mana and a 15-second cooldown.
The panther
You can swing with no weapon. With one, the claws add 5.7 damage per level: 342 at level 60. Every 1.4 seconds, at no mana cost.
Pounce
You land on a nearby area, 3×3, for physical damage. It costs 30% of your mana. On a safe map it does not hurt. The body stays in the air for most of the leap and comes down at the end.
The leap
The rise, the hang and the drop.
The landing
The paws as they hit the ground.
| Level | Damage | Cooldown |
|---|---|---|
| 0 | 142 | 15 s |
| 18 | 198 | 13 s |
| 32 | 213 | 11 s |
| 46 | 299 | 8 s |
Claws
27% of your mana against players, plus a bleed.
Scratch
Level 0. 22 and 10 bleed.
Swipe
Level 12. 54 and 26 bleed.
Night Claws
Level 25 and 35. 89 and 116.
Rake
Level 50. 156 and 74 bleed.
| Spell | Level | Hit | Bleed |
|---|---|---|---|
| Scratch | 0 | 22 | 10 |
| Swipe | 12 | 54 | 26 |
| Night Claws | 25 | 89 | 42 |
| Night Claws | 35 | 116 | 55 |
| Rake | 50 | 156 | 74 |
Against a player the bleed is one tick. Against a monster it is added to the hit, and the mana is a flat cost, from 28 to 280.
Regeneration
On yourself only. 36% of your mana: a heal up front, then another every 0.8 seconds.
| Level | Up front | Ticks | Each tick | Cooldown |
|---|---|---|---|---|
| 8 | 45 | 2 | 45 | 7.5 s |
| 22 | 65 | 2 | 65 | 5.8 s |
| 36 | 80 | 3 | 80 | 5 s |
| 50 | 120 | 3 | 120 | 5 s |
At the final rank that is 480 health.
✨ Skins
New spell skins are in the EOCoins shop. They change the visual effect when you cast. Critical Mass, Infernal Grasp, Celestial Nova and Earthbreaker also come with a new sound. Each class only sees the skins for its own spells.
Critical Mass
For the Mage's Nuclear Apocalypse. It includes a new sound.
Infernal Grasp
For the Mage's Stun. It includes a new sound.
Celestial Tear
For the Priest's Area Heal, on the last rank.
Celestial Aegis
For the Priest's Area Shield, on the last rank.
Celestial Nova
For the Priest's Divine Explosion. It includes a new sound.
Earthbreaker
For the Warrior's War Leap, on every rank. It includes a new sound.
📜 Quests
32 new quests arrive, from level 20 to 58, given by 19 characters. Together they form a route from city to city, always towards zones of your level, that ends in Esperanza, facing the Infernal Forest.
| City | Level | Characters |
|---|---|---|
| Livinpire and its port | 20 - 30 | Ilario the lighthouse keeper, Lirio the bard, Warden Bruno, Captain Nerea and Silas the One-Eyed |
| Evilock | 23 | Maela the herbalist and Dorn the bounty hunter |
| Ullathorpe | 25 - 27 | Sister Clara and the royal herald |
| Nix | 30 | Tobías the explorer |
| Pole | 30 - 41 | Kaia the cartographer, Sir Aldric and Ilsa the huntress |
| Rinkel | 35 | Zahra the armourer |
| Lindos | 42 - 44 | Yara, forest guardian |
| Arghal | 44 - 52 | Commander Varek and Ysolde the alchemist |
| Esperanza | 52 - 58 | Selene, keeper of the flame, and Neva the ice mage |
- Next quest: the quest window tells you where the story goes on: character, city and level. When you complete a quest, a notice reminds you, and it is also written in the chat.
- Locked quests: if you need another quest first, it tells you which one and where to find it.
- No dead ends: if a character has several quests, they offer the first one you can take. The icon only shows when there is something to accept.
- Travel: some quests give you something to carry to the next stop. The Pole can only be reached by boat, from the Rinkel desert.
- Progress: you see how many of each required item you carry, for example 3/8.
There are also items that only elite monsters drop, sea creatures you hunt by boat, a choice between Nerea and Silas, a fragile salve you have to carry on foot, and two bosses you summon: the Herald of Chaos in Veril and the Lord of the Abyss in the Infernal Forest. Both leave their quest item for every member of the group.
All the details are in the How to Level Up guide.
⚔️ Daily contracts
In the well garden of Nix, four characters offer a contract every day to the level 60 champions. The four contracts of the day are the same for the whole server, so every champion ends up in the same zones fighting over the same objectives. They change every day at 05:00 UTC (6:00 in Spain in winter and 7:00 in summer), and if you do not finish one in time, it is lost.
| Character | Contracts |
|---|---|
| Rurik, legend hunter | Tornadoes, Eternatus, the ancient dragons, the Lord of the Abyss and the Herald of Chaos |
| Orfeo the summoner | Five new bosses summoned with items from their zone: the Abyssal Colossus, the Mother of the Forest, the Void Dragon, the Pharaoh of the Sands and the Fallen Angel |
| Gerion, warlord | Fights between champions, the Dawn Relic, the war altar, the castle sentinels and the cursed chest |
| Mirta the quartermaster | Supplies from the Infernal Forest, Veril, the ice giants, the elites and the dragons |
- Reward: a random chest, rare or epic (rare more often), a small chance of an artifact, special EXP like the tornadoes and, at level 65, heroism.
- The whole realm finds out: summons, relics, altars and who carries the cursed chest are announced to the whole server with their map, and the relic, the chest and the altar are marked on the minimap and on the world map.
- Contract items: they are lost on death, cannot be stored in the bank and vanish when the day changes.
The details of every contract are in the How to Level Up guide.
⚖️ Balance
Warrior
The physical attack already shared an interval with Whirlwind and War Leap. When the physical attack opens that interval, it is now shorter than the one for the other spells.
- After a physical attack, Whirlwind and War Leap go on a shorter interval than the other spells. If they already had more time left, it is not shortened.
- Casting Whirlwind or War Leap puts the physical attack on that same interval if it is ready, or if it has less time left. If it has more, it stays as it is.
- Remove goes from 35 to 30 seconds.
- Level 50 Regeneration goes from 12 to 10 seconds.
- Level 50 War Leap goes from 15 to 13 seconds.
- Fixed the bug that stopped you from moving if you died during a leap.
Clan seasons
Clan season rewards go up by one extra chest per eligible player.
- 1st: 4 epic chests.
- 2nd: 2 epic chests and 2 rare chests.
- 3rd: 1 epic chest and 3 rare chests.
- 4th – 7th: 1 rare chest and 2 uncommon chests.
🎵 Graphics and music
Graphical adjustments have been made, and ambient music has been added. That music will reach the platforms in the upcoming patches.